Once you did all step, the last step is to link schema with the build Configuration. Go to project info and in the Configuration section click on the different environment and select Configuration setting file for the particular environment. XCODE ADD ICON TO APP UPDATEafter that update your ist file details in project build setting sectionĪdd Configuration setting file in project configuration after that add key that you created in Configuration Settings Files. Once the file created add base URL and protocol for the particular file.Ĭopy and paste your current plist file and rename with Beta, Qa and Production. Once you have done with project configuration you have to create a schema for a different environment.įor that, go to manage schema and add or rename current schema as Beta, Qa and production.Īfter editing schema, It will look like this.įor add endpoint details right click on Project and add Configuration Settings File with the same name as we used in Configuration. In this post, I am creating an environment for Beta, QA and Production.įor Configuration go to Project info section and in configuration section add or edit the variable name that you want. The first thing that you have to do is prepare Xcode configurations for the environment you want to use. so the user can test all beta, dev and live app on the same device. If we Configure Xcode for the different environment, It takes care of all endpoint, certificate and bundle ids. Without environment setup, you have to set the endpoint and certificate every time for a different environment. 3 min read Environment setup to manage different app name, icon and endpoint using Xcode Configurations in iOS Swift LanguageĪs a Developer, you have many challenges while you are working with many environments and endpoint in the same project.Images of your icon should be exported into a directory specified in exportURL variable. Make sure you have selected the build scheme connected with your executable target ( export in this example). 5️⃣ Run the executable from Xcode to export your icon images XCODE ADD ICON TO APP FREEFeel free to adjust the exportURL variable to your needs. In above example the images will be exported to MyAppIcon directory on current user's desktop. Check out IconConfig.swift for possible options. You can adjust the configs variable to specify which types of the icon you want to export. Struct MyAppIconView_Preivews: PreviewProvider XCODE ADD ICON TO APP CODEJust create a new SwiftUI view in the library target: import SwiftUIģ️⃣ Use IconPreviews to live-preview your icon in XcodeĪdd this code to the file which contains your icon view: import AppIconCreator target(name: "Export", dependencies: )Ģ️⃣ Create icon view in the library taget, using SwiftUI Drag icon file from the Finder to the appropriate image well in the set viewer. An empty OS X icon set is created, with an image well for each image representation in the set. Choose Editor > Add Assets > App Icons & Launch Images > New OS X Icon. product(name: "AppIconCreator", package: "swiftui-app-icon-creator") In the project navigator, select an asset catalog. target(name: "MyAppIcon", dependencies: [ Your Package.swift should like this: // swift-tools-version:5.3 Executable that you will use to export icon imagesĪdd swiftui-app-icon-creator package as a dependency.Library that will contain your icon source code.1️⃣ Create a new Swift Packageĭefine two products in your Package.swift: TL DR: check out example project in this repository. Create iOS and macOS application icon in Xcode with SwiftUI
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